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Author Topic: The gaming industry is quietly filling your multiplayer lobbies with AI agents  (Read 16 times)

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Offline Kiriakos GR

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This summer (beginning of August) I run a third test at my on-line gaming skills.
Wargaming.net / WOT  ...  I started a fresh account, after having delete two accounts back in time.

The problem it is still there, anything you see as friendly's or enemies, within a battle with armored tanks they are all AI agents.
No matter of what armored tank model you bring in the battle, this never has or retains it realistic properties, vehicle datasheet armor hardness, and or canon and ammunition damage ratio.

At August 2026 you will see single squad formation with 12 slots.
Eight slots AI agents.
And four slots for humans.

And in theory, this incapable to communicate and to synchronize in a common strategy plan "of a team",  this is now called to fight and win a battle.  :P

History facts:
When you start with fresh FREE Account, your thoughts are that you are missing training, and you do aloud at WOT this handling all battles as this to be a permanent training mode for you.
After a number of 2000 battles (20 min its one), and by owning now a MEDIUM famous tank ( TIGER I ), this able to do serious damage, WOT this now steals and  takes away your strength.

COOKED BATTLE:
RANDOM Battles they are no RANDOM any more.
WOT takes over of all gaming aspects.
1) how much damage you can cause.
2) how much distance you can see.
3) how much damage needed so your armor to collapse.
 
In conclusion.
multiplayer games this was the old naming.
multiplayer AI games, this is the new fact.

Practically, when a human him challenges AI agents within a software, the human he has no chance to win.
Especially when the gaming platform this is  AI controlled and AI managed = new model of a business.

It does makes me wonder of why I did not think of that first,  an world wide available gaming machine all AI driven, instead of coins slot at the front, payment method instead with credit carts.

Its rare for a human him having feelings in favor of armored tanks.
You need to be somewhat educated, and having knowledge of regional history of world wide wars.
The learning is .... that gaming with AI agents,  this is not productive at all.
AI models never receive teaching, so them be able to measure the caused at human nature frustration.
       
Here comes one word for parents, as an advice.
This trash which called today as multiplayer gaming industry, this is capable to play with your children feelings.
The constant abuse of children feelings, due AI agents in the form of unfair game play, this makes the children to feel nervous and angry all times.

I am an adult, when something does not work, I can pull the plug with out second thoughts.
About your kids, you have to defend them, by removing all online gaming accounts. 

"Instant boycott" this cannot take down a business, or bring back partial level of justice,  if you are now an 57 years old gamer,  you know very well, that of what you did experienced in the past, this is not going to come back.
Online gaming this has been changed to worst, and there is no solution...

Wargaming.net / WOT  ... this is defending it new business model since 2022  ... tank AI this is THE BEST innovation  :P 
https://worldoftanks.eu/en/news/general-news/the-art-of-strategy-strategies/

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